#include <wx/wx.h>

class Dam
{
    public:
    Dam(wxWindow*inparent,int type,int ID_Dam);
    void ReType(int type);

    wxBitmapButton *dambutton;
    int type;
    int ID_Dam;
    wxWindow *parent;

    static const int ID_WHITE_EMPTY;
    static const int ID_BLACK_EMPTY;
    static const int ID_WHITE_DAM;
    static const int ID_WHITE_KING_DAM;
    static const int ID_BLACK_DAM;
    static const int ID_BLACK_KING_DAM;
    static const int ID_BLACK_EMPTY_MOVE;
    static const int ID_WHITE_DAM_SELECTED;
    static const int ID_WHITE_KING_DAM_SELECTED;
    static const int ID_BLACK_DAM_SELECTED;
    static const int ID_BLACK_KING_DAM_SELECTED;
};


